Archive for the ‘Xbox 360’ Category

Bayonetta Review (Xbox 360, PS3)

Thursday, May 27th, 2010

Bayonetta is a third-person action game made by Platinum Games, the team that brought us games like MadWorld and it includes the director of Viewtiful Joe and Devil May Cry. If you are a fan of the Devil May Cry series, then this is your cup of tea. Bayonetta tells the story of a witch who was awaken from a long slumber but cannot put together the memories of the past and who she is. As she fights and kills the angels that come to take her, she begins to remember what happened 500 years ago. A war between two factions, Umbra Witches and Lumen Sages, broke the balance between darkness and light and led to the current events.

You play as Bayonetta as you go through the sacred city of Vigrid and discover the secret of 3 dimensions: Paradiso, Purgatorio and Inferno. One of the greatest aspects of the game is the combat system. As you fight countless number of angels, you execute crazy combos with different weapons that are equipped on BOTH your arms and legs! Another interesting mechanic in the game is the Witch Time in which the game goes to slow-motion after you dodge an attack at the right moment. If that is not enough, you can also do Torture Attacks that summon torture devices which crushes your enemies in most brutal ways . You won’t get through the game with button-mashing only; you have to use the different combo’s and Witch Time to survive. Ending each battle with top skills and combos earns you medals graded from platinum to bronze; giving the game a great replay value and a good reason to kill angels in style. The game also excels in the graphics of characters, enemies and surrounding environment. Each one of those is made in the greatest details especially Bayonetta’s luscious lips. But nothing will impress you more than the boss battles. Fighting an angel 100 times your size is jaw dropping. Another triumph in this game is the music that gets you right in the action and atmosphere. The voice work is great but not the best, and the action cutscenes of Bayonetta kicking some angelic ass is mind-blowing!

The only negative point I have with the game is the way the story is told. Watching the cutscenes is fun but it is always interrupted by film-strip style stills that would’ve looked much better in full motion. Also, the story is very unclear in most of the game and you only know what the hell is happening at the end. This game is not a piece of cake! Like Devil May Cry, Bayonetta requires a set of skillful hands and some patience to finish. But is not the frustrating kind of difficulty, on the contrary, finishing each challenge is of utmost pleasure.

In conclusion, Bayonetta is a piece of art! A rare product that combines stylized action and Japanese madness. If your top priority in a game is fun gameplay, then Bayonetta is definitely for you.

4 out of 5

Final Fantasy XIII Review (PS3)

Friday, April 16th, 2010

Final Fantasy XIII is the latest installment in the long standing traditional-Japanese RPG series of Final Fantasy. The game is a PS3 exclusive in Japan and available on both the PS3 and Xbox 360 elsewhere. Like all other main entries in the FF series, FFXIII is set in a brand new universe and has a storyline and a set of characters unconnected with any of its previous games.

FFXIII is set on Cocoon, a world living in constant threat of the underworld Pulse. Both worlds are run by God-like creatures called fal’Cie who have the ability to enslave humans into becoming cursed l’Cie. The story revolves around the interactions between the two worlds of Cocoon and Pulse, and fal’Cie, l’Cie, and humans.

Unlike previous Final Fantasy games, the player in FFXIII has only control over one character only even during battles. The player has control over who he chooses to be the leader to be control of. The other two characters in the battle are controlled by the game AI and will act depending on the job/role assigned to them. The job system (called “Roles” here)  of older Final Fantasy system is a fundamental aspect of XIII. Depending on the role each character takes, the character will have a set of specialised skills. FFXIII also introduces a new game concept called Paradigms, which allows you to set up six pre-configured role combinations for your characters which you can then switch between during the battle. So for instance you can have a paradigm for having one Commando and two Ravagers, and another paradigm for having on Commando, a Medic, and a Synergist. Now during the battle you can switch between your multiple paradigms instantly and have your characters perform a different task depending on the current situation in the battle. There are also no MPs in FFXIII, all attacks in the game require using up a number of time slots, these time slots charge up as the character waits in the battle, as these time slots fill up, the character has the option of firing multiple attacks instantly, or casting a single more powerful attack that consumers multiple time slots. The result of all these new additions is that the battle system is extremely fast, you are required to switch between paradigm throughout the battle to balance between offense, defence, and support. The game also provides you with an “Auto Attack” for your party leader making the player concentrate more on the strategy of which paradigm to use at what instance of the battle instead of worrying about inputting the right command for the only character you have. I thought that this new battle system is very challenging and fun to use, especially the extreme speed of it!

One really nice aspect of the game is how the story is told through multiple characters and does not have Lightening as the strict focus of the game, you get to play with a couple of characters for the first two hours, and then switch to another two characters for the next two hours, and then another two characters later. The fact that the game does not use EXPs any more and instead using a new Crystogen Point system that is awarded to EVERYONE in the party whether or not you played with them makes it easy to switch your characters at anytime as you will not have any overpowered character.

The main draw back of FFXIII is the absolute linearity of it, the game barely allows for any exploration except for one stage about half in the game in which you can take missions to find specific bosses and beat them to get special upgrade items. Otherwise the game is literally a navigation from point A to B in every single stage. The game also doesn’t have any secret spells, secret summons, or secret characters. I do not think that the game has much replay value as there isn’t really much that you can miss from the first round in the game – other than that open stage with missions which can always go back to if you want to, even right at the end of the game.

I still wasn’t turned off by the linearity of the game because I found the battle system fun and I enjoyed the storyline, the characters, the artwork, and the music. As somebody who does not want to spend hundreds of hours playing a single game, I am glad that I managed to see almost everything the game has to offer in go and then easily move on with my life to do something else!

I do not think that FFXIII is the best game in the series, but it is an excellent Japanese RPG with fun fast and challenging gameplay and an epic cinematic experience to go along with it.

4 out of 5

Best Games of 2009

Friday, December 25th, 2009

As a gamer I had a great time playing video games this year. Maybe its not the best gaming year but it  certainly was impressive. During this year we saw the return of  fighting games with Street Fighter IV, Sony Playstaion 3 awaking from its long sleep, Financial crisis casting its shadows on a number of game development studios like Pandemic and GRIN. We also witnessed the appearance of a new contender in the gaming war, the iPhone. But most importantly, lots of great video games titles were released this year on all the platforms. To sum everything up, Here is a list of the best games of 2009:

Demon’s Soul (PS3)

From Software brings an action RPG game unlike any other you have played before. Demon’s Soul is the game that will make you weep with it’s unforgiving difficulty. If you can overcome that then you are about to face a game with deep tactical combat and customization along with the amazing level designs. The game also offers some excellent and unique online features.

Street Fighter IV (PC-Xbox360-PS3)

Capcom was able to return to the roots of the series with the release of Street Fighter IV. The game offers deep gameplay and competitive online multiplayer. Whether you are a fighting game expert, a newbie, or even if you aren’t into fighting games, Street Fighter IV is worth checking out.

inFamous (PS3)

One of the best new IPs in 2009, inFamous gives  you the freedom of movement and awesome electrical powers that make you feel like a true super-hero. The combat is fast and fun. I also liked the karma system and the upgrades they were both outstanding. The fate of the city is in your hands as you can either be a real hero and save it or just be evil and destroy everything that comes in your way.

New Super Mario Bros. Wii (Wii)

Playing The first Super Mario Bros. in co-op was every gamers dream. Nintendo finally made that happen with New Super Mario Bros. Wii. Nintendo reminds everyone in this game that they are the masters of 2D platforming. The game offers magnificent platforming and brilliant level design. The multiplayer is fun and hilarious. the game is also very challenging unlike the previous DS version. But most importantly, the game has a nostalgic feel to it that is just amazing and will make you shed a tear easily.

Forza Motorsport 3 (XBox360)

Its a beautiful racing game with an entertaining Career Mode and an excellent online multiplayer, not to mention the selection of hundreds of cars and the varied tracks. The game also balances between simulation and arcade style to make the game playable by anyone. All of this make Forza Motorsport 3 the racing game of this generation, for now at least.

Batman: Arkham Asylum (PC-Xbox360-PS3)

This is how a Batman game should be. Batman: Arkham Asylum gives you Fun stealth gameplay with a strong story that is loyal to the comics and over the top voice acting. Its simply the best comic book game ever made.

Mario & Luigi: Bowser’s Inside Story (Nintendo DS)

Be prepared to have a hilarious time with the third and best installment in the series. Its a fun Mario RPG game with varied gameplay and hilarious dialogues .. inside Bowser.

Call of Duty: Modern Warfare 2 (PC-Xbox360-PS3)

It is the newest phenomenon in the gaming industry. Modern Warfare 2 gives the best online multiplayer experience out there. The game also offers a short yet great single player campaign and a well made co-op mode.

Assassin’s Creed II (PC-Xbox360-PS3)

Nothing beats jumping over the artistic buildings of 15th century Italy. Unlike its predecessor, Assassin’s Creed II is an incredibly polished game with improved gameplay mechanics and a decent story. Ubisoft learned from their mistakes in the first try and gave us a masterpiece. Oh and who is a better side-kick than Leonardo Da Vinci himself.

Dragon Age: Origins (PC-Xbox360-PS3)

With its incredible story and character development, Bioware has made another great western RPG title. Dragon Age: Origins is easily the best RPG of the year

The Legend of Zelda: Spirit Tracks (Nintendo DS)

The sequel to Phantom hourglass proves to be an even better game than its predecessor. Join link in an adventure through brilliantly-designed dungeons, new items, innovative boss fights. The game will also take you through challenging puzzles and you will solve them with the help of princess Zelda.

Killzone 2 (PS3)

It’s the game that took everyone by surprise when it came out. Nobody thought Guerrilla would be able to match their game with the famous E3 trailer back in 2006. Killzone 2 is a great FPS shooter game that offers an action-packed campaign mode combined with stunning visuals and sound effects. It also has a remarkable online multiplayer that will keep you hooked.

Halo 3: ODST (Xbox360)

Halo is back but this time its more like an expansion than a sequel. Halo3 : ODST offers a great and unique campaign mode even though its a bit short. It also introduces a splendid new Firefight mood. This game is a must for all Halo fans.

Uncharted 2 (PS3)

Most critics and gamers agree that Uncharted 2 is the game of the year. Naughty Dog were able to turn their weak points in the previous Uncharted into powerful ones. This is a blockbuster game and an adventure you will never forget. Uncharted 2 offers brilliant combat system, remarkable voice acting, great story, incredible script, stunning graphics and smashing online multiplayer. All of this makes a thrill-ride that you will be remembering for the rest of your life.

Borderlands (PC-Xbox360-PS3)


One of the hit titles of 2009, Borderlands is a game that came out strong & unexpectedly. The FPS/RPG game offers a crazy amount of customized guns and an interesting art style. It can be crazy fun when other players join the party co-op style. And it can become a bit boring and lonely when played by a single player.

Grand Theft Auto: Chinatown Wars (Nintendo DS – PSP)

The handheld version of the GTA franchise is certainly up to its name. The incredible work that has been put in the game, like the great story and the varied missions along with all the new features, make this a must experience for all handheld gamers.

Left 4 Dead 2 (PC-Xbox360)

Fans went mad when Valve first announced the sequel to Left 4 Dead in such a short period instead of releasing it as downloadable content. But Left 4 Dead 2 proved them wrong and turned out to be a true sequel with its  marvelous campaigns and the new modes as well as the improved gameplay. Left 4 Dead 2 is the best co-op multiplayer experience since the first installment.

I guess that sums it up. It was truly a wonderful year. I know there are other awesome titles that I didnt include  but this is the cream of the crop.  2010 is coming up and its look like its going to be an even better year for gamers than this one.  Our poor pockets are gonna get a hard beating as well !

Prince of Persia from the West

Wednesday, July 29th, 2009

prince-of-persia

I was debating whether to write something or not, but since I have a lot of things to write, I decided to keep on going. As I promised from the previous post, here are my impressions and thoughts about the new Prince of Persia.

First thing anyone would notice from the Prince of Persia (2008) is that the Prince doesn’t sound like a prince from Persia, but rather a western dude. That aside, this new Prince of Persia game is pretty good.

It uses the same engine that powers Assassins Creed but with added Cel Shading effect to give the game its new distinctive and magical look. The animation department is pretty good as expected from a Ubisoft game, especially a Prince of Persia game.

Unlike the last Trilogy, the new Prince uses the aid of princess Elyka in this adventure. So no more messing with time element here, this is all gone since this is a different re-imagining to Prince of Persia story, so it has nothing to do with the previous Trilogy.

Story wise, the game is ok and has a very predictable story so nothing really impressive in that department.

What really is cool about the Prince of Persia, is the platforming element, which is taken to the next level, Ceiling walking anyone? Also, a departure from the last Trilogy is the more focused one-on-one fights. No more the Prince going against a dozen guards. With that, there is now more complexity to the fight and more depth to it, or so I thought. As soon as you learn the controls, all the fights are really the same, from the first mob to the last boss. There are some encounters that have some small gimmick changes to make them less repetitive which helps a bit. Also, Elyka adds some depth to those encounters. It almost transforms to some sort of reduced Soul Calibur fighting game.

Also, the game doesn’t have any kind of loading, it is one seamless world and it is very very beautifully designed. Just going through them is enjoyment on its own.

The game is moderately lengthy, you can expect 15 hours of gameplay if you aim to reach the end, or you could go and collect every sphere there is to add more length, but that is merely a small thing to keep you doing that.

All in all, this is Prince of Persia as you would expect it. Is it better than the last Trilogy? Story wise it isn’t, that is for sure. Gameplay? It can go to preference, I would say they are both great and give you different yet similar experiences.

Cheap Updates!

Saturday, January 24th, 2009

Cheap Games

Well, for a while there wasn’t. Been so busy with lots of stuff; study, work, family, leave, WoW!… and other stuff that pop up when you least expect them.
Well, lets kick off with some news related to WoW. Patch 3.0.8 has kicked in with lots of bugs and issues. An emergency maintenance has been made and hope to sort things out.

As for other games, well, I still have to finish Dead Space which is until now the scariest game I ever played. I suggest you try it out too. It is available on PC, Xbox360 and PS3. Hanging on the shelve are Fall Out 3, Prince of Persia (4!), Far Cry 2 and GTA4. I still need to go out and grab Red Alert 3 (An expansion has been announced already!). They are all not only great games, but very very good ones that will get you hooked. Though with so many great games coming out very soon, you can’t imagine but ask yourself how will you find the time to play them all.

Oh and regarding the cable cut, it seems it has been restored to about 80% of its previous performance. Expect full recovery with time. Some of you won’t notice it and will start saying that it has fully recovered, which it didn’t.

Last but not least, I picked up some nice post and articles for your enjoyment:

Well folks, I am on leave and thought to put something for you to read on until it is over. Will try to update more frequently whenever I can.

Been A While…

Thursday, October 16th, 2008

Since I updated. Lots happened during that time: Ramadhan, Eid, started Masters program, excessive workload and working on some new reviews at MEGamers. So on the gaming scene, a huge amount of new stuff came out and/or happened that I don’t know where to start. Maybe a good starting point is what was I doing related to gaming.

First of all, I played and finished Devil May Cry 4 on the PC. Easy recommendation for button mashing players. You get to play as both Nero and Dante with each having their own play style. The game does suffer from one of the most horrible repetition of levels and boss fights. It is also worth to mention that it runs great on the PC compared to it’s older brother DMC3, so good job Capcom.

I also managed to grab a PS3 and a copy of Metal Gear Solid 4. All I can say that it is AWESOME. I can’t remember a game having a more complicated, twisted and emotional story better than this. I must warn you that it is very much recommended that you play MGS 1 to 3, which you can play on the PS2 (MGS1 was released on the PS1 and PC, while MGS2 was released later on PC after PS2 release). Keep in mind that MGS4 is about granting the player an experience through both cinematics and gameplay which both complement each other very well. The game is quite lengthy since I managed to go through it in about 19 hours without checking many features out because I aimed for the story. Though that time can be extended thanks to the replay value MGS games have. I haven’t checked out the multiplayer part of the game but from various feedbacks, it seems to be a blast.

Going back to PC, As I told you before, I purchased Crysis Warhead from Steam. Being in Oman, I totally recommend against this. It is both slow and expensive to get the game that way. Since you will have to pay 30$ for the game and then pay for the gigabytes to download through Omantel which many of you know, is bloody expensive (1RO per GB or about 2.6$ per GB). So you will end up paying more that 60$ for the game over here. Check out the review of Crysis Warhead to know more about the game.

One thing many of you know, Warhead is quite demanding on the PC, so I went ahead and bought me a Gigabyte Radeon 4870 512MB card (Contact me if you want to know where to get one in Oman) and am happy that I did. The game is now very playable on Enthusiast setting at 1680×1050 resolution. Though I can’t enable Anti aliasing ore Anisotropic Filtering. I also got me an extra 2 GB of RAM which helps a lot since Warhead is very resource hungry. Of course I did suffer the penalty of using Windows XP 32Bit version hence my PC shows only 3.25GB instead of 4GB. I guess 64 Bit OS is the way forward, but an extra GB is still useful.

I still have a lot to write about and because of time, I have to stop here and will update another day. Feel free to let me know of your experiences about the games mentioned above.

Grand Theft Auto 4 Coming to PC

Thursday, August 7th, 2008

Yes people it is official, Grand Theft Auto is finally coming to the PC as many anticipated. With a North American release date of November 18th and a European release date on the 21st of the same month, PC gamers will finally get to experience the best GTA game to date.

Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. , is proud to announce that Grand Theft Auto IV will be arriving on the PC on November 18th and 21st in North America and Europe, respectively.

Expect the Middle East region to get it around the same time in November.

For more information regarding the announcement, head over to VE3D.

There Are Colonies In Lost Planet

Saturday, August 2nd, 2008

Lost Planet Colonies is actually Lost Planet game from Capcom with additional maps for multiplayer. The game was released on the XBox 360 and PS3 first then later on PC. Few months later Capcom released the Colonies Edition which didn’t change the single player element but rather only settled with updating the multiplayer portion with new maps and items.

The story is about humans trying to colonize a snow covered planet that host huge bugs called the Akrid. These Akrid also have an energy source which is their weak point as well. Humans had to develop Vital Suits (VS) to help them battle the Akrid more evenly. So the plan is to rid the planet from all the Akrid for humans to live happy, very original huh!

Story aside, you control a guy named Wayne. The controls are very similar to a first person shooter game except you play it from a third person view. He gets to use normal sort of weapons and grenades. You are required to get Thermal Energy to sustain your health. TE can be obtained from any heat source and mainly from your enemies. You can also get TE from checkpoint like posts. If you get hit, your health goes down but is quickly replenished from your TE but one fierce attack can kill you instantly since it takes time to replenish health from TE. That is where VS suits come to play. They control similar to Wayne when he is on foot but are heavier with armor and better weapons. VS also provide faster movement, jump and even limited flying abilities. Lost Planet contains various VS suits that have different abilities. In addition, the weapons mounted can be replaced easily.

The game is fun and mostly revolves about getting a good VS suit and getting through most of the obstacles to the end boss. The obstacles come in the form of Akrid which themselves come in huge variety and sizes to other humans that are either mounted in a VS suit or on foot. Really one of the best parts of the single player part of the game is the end level bosses. They make the other Akrid puny in comparison and are tough until you figure out the way to beat them but even then it is still fun and challenging.

The game graphics are nice and uses directx9/10 very well. You get cool snow and blizzard effects when you are traversing an outdoor area. In addition, the explosions create a distortion effect and I must emphasize that there are plenty of explosions in Lost Planet. Nothing special about the music or the sound effect though.

The performance is a bit unstable. You get areas with very smooth frame rates and other that jitter a lot. Even the cut scenes aren’t smooth for unknown reasons when there is nothing obvious that can indicate that the performance should get affect, something like huge explosions or heavy weather effects. Still, none of these performance issues had any affect on the game play. They were more of an annoyance rather than a hindrance.

Capcom are really putting some serious efforts into porting games to the PC which are indicated in Lost Planet, especially noticeable when you compare it to the previous port from them. They are even did an awesome job when they ported Devil May Cry 4 to the PC. Stay tuned for that review.

Race Driver: GRID

Sunday, July 27th, 2008

Codemasters are very well known for developing racing games that lean to simulation instead of arcadey gameplay. Known for their Collin McRae Rally games and the TOCA series. If you have ever tried any of these games, you will know how hard for a casual player to get into them. That is why Race Driver GRID, or simply GRID, was made.

Recently, the Need for Speed series was taking control of the arcade racer segment and the latest offering was a huge let down in the form of Need for Speed: Prostreet. It is very obvious that people will be looking for alternatives and the best one there is was GRID, which is by far a more superior experience that Prostreet.

The game allows you to race in real world circuits around the world categorized as USA, Europe and Japan. The cars themselves are categorized the same way. The career mode offers three parallel race tiers. By racing you get reputation which allows you to gain licenses (also categorized by USA, Europe and Japan) which opens up the next tier. Gain enough reputation and you open up the Global license which opens up races that have mixed cars and tracks from the three categories.

GRID offers a lot of variety in terms of race types. You can race in F1, Touring, GT, Drift and even Demolition Derby with other race types as well. You get a set number of cars to select per race type and the car range from Touring to LeMans Prototypes. There are no can performance customizations which personally I think is a good thing. Reason is that GRID really is focusing on the driver and the actual race instead of the car since most of the fun about racing games is in the race itself. Something NFS series need to learn.

Now the graphics is really on a level of it’s own. You got realistic lighting and reflections coupled with some great use of motion blur (though I know a lot of players hate this feature) and the best part is, it runs very smooth even with AntiAliasing used. Of course the PC version offers higher frame rates and resolutions and I had no problem running this at Ultra settings on my 8800 GT card.

Another thing that was refreshing was the music. No more hiphop or rap tunes. You get nice movie like scores here and it specially makes the replays fun to watch.

There is alot about this game that I can talk to lengths about such as the best damage physics in a racing game, very fun and humurous online experience (thanks to the previous feature), AI racers that are competitive and make mistakes too and the flash back feature which allows you to replay a portion of the race if you ever crashed and redo it again. These are some of the highlights that really add up to a thrilling racing experience that is by far the best on the PC. There are even comparisons being done with GT5 on the PS3. Can’t say which is better and I think it ends up to preference.

Update: Check out my full and extended review of GRID at MEGamers.

Assassin’s Creed of Deja Vu

Monday, July 21st, 2008

What you get when you slap Prince of Persia gameplay with Grand Theft Auto freedom, historical setting and DirectX9/10 graphics? You end up with Ubisoft’s new and ambitious game Assassin’s Creed.

Ambitious as the game may be, it ended with a big flaw I will address later in the review. The game is set around Jerusalem (Al Quds) and just around the third crusade war. You play as an Assassin who works his way to take out key personnel to make sure that the war is under control. Of course Ubisoft are using fictional characters and story even though the setting is historical and so are some characters (Saladin and King Richard). They did a very good job of blending such a setting with a story of their own. So whatever you will be doing in game, it really didn’t happen in reality. In addition, you are actually playing in a simulated history kind of way. The main character is put into a machine that allows you to go back into the characters past, up to whatever grand-grand father memory and few his memory. In our case, the memory goes back to the third crusade era and your great grandfather is actually an assassin. The story might seem complex but it really is simple and there are hardly any twists in it.

If you have ever played Prince of Persia (The Sands of Time Trilogy) then you will be right at home with the controls of Altair (The assassin you control). The idea is that you are give names to go and assassinate but you aren’t pointed to who or where they are. So it is your task to look around in the city for clues. They are given by other assassin’s who work with you in your Creed. A step before that is to find where they are and is done by climbing a View-Point. These are tall buildings (Marked on your map) that you can scale in a remarkable way to get a view of your surroundings. Which also allows you to see any information giver that allows you to get closer to your assassination target in addition of getting more details about how to get to them with the least trouble. The View-Points also allow you to see other “side quests” such as helping citizens, roof-top race against time, assassinating some guards. The missions span three major cities and each city is literally huge with a lot of people going about their daily lives, preachers, guards and even pigeons.

The game graphics is marvelous and so are the character animations (at least the main character). The graphics support high textures and awesome use of HDR and bloom effect. This game is one of the very few that properly implements these settings so that they really contribute to the immersion. You really just can’t believe how well a city looks with all the people in it until you see the game in motion. This brings us to the animation part of the game which is so smooth and realistic that walking in the cities is jaw dropping. Add to that some great roof top maneuvers and jumping and you can see how much fun it is to move around in the city without doing much anything.

The visual effect is combined with some great music that really fits that game and changes based on the event, whether you are being chased, stalking someone or fighting.

The biggest flaw in the game, and I am sorry to say so considering how much I praised it, is that it is very repetitive. You can argue that most games are repetitive, but Assassin’s Creed repetition is so obvious. The main mission asks you to gather information and assassinate a person, which is almost the same every time. The side quests are worse. Hardly any variety from the same scale that tower, help that citizen, get that flag (which is useless for both the PC and PS3 versions), kill that templar and so on. If you do all of these quests, you can easily clock over 50 hours of play, though you will feel that you are forcing yourself to do them rather than trying to have fun doing them.

So a great game with great ambition but plagued with hideous repetition. I still recommend this game but don’t force yourself to do all the side quests after you experienced the main ones, since it gets repetitive after that.