Enter Street Fighter 4
Tuesday, July 8th, 2008
Since I am a big fan of Street Fighter series, I keep tracking what’s happening after the last SF, which was Street Fighter 3 Third Strike. Capcom have recently (Ok a few months ago, I was busy to write about it) announced Street Fighter 4, which is already released on arcade as of writing this article and is scheduled to be released on PS3, Xbox 360 and PC.
They are planning to ditch all SF3 new characters and go back to the roots of SF2. So almost all SF2 characters have made it back such as Rye, Ken, Chun-Li, E.Honda, Guile, M.Bison, Sagat, Vega, Zangief, Dhalsim, Blanka, Balrog and Akuma. in addition to new ones: Abel, C.Viper, Rufus, El Fuerte and Seth (Boss). The list is already nicely long yet rumors say that more characters will be added to the ones already available on the arcade version.
Capcom are going back to 3D with this version while maintaining the traditional 2D fighting system. As long as this isn’t another Street Fighter EX, then I won’t be worried. Though from watching some videos, it seems the art is unique and has it’s own style and the animation is fluid and at the same time fast to cope with the furious fighting.
The game is said to play more like SF2 than SF3 and parrys have already been thrown out (was introduced in SF3). After reading a few articles, it seems the move to 3D did not affect the old and yet satisfying 2D fighting system gameplay which is always a good thing. You still got your Super combos in addition to Ultra combos which, as it’s name suggests, is a more powerful version of the super combo.
In terms of Story, the game’s timeline is after the Alpha (Zero in Japan) series and before SF2. As much as I wanted something totally new, Capcom made a wise decision of where to start the story for this version of SF. Lets see how it turns out. Do note that the home versions will have cinematic cutscenes (anime) to show more of the story which is a great move and something totally new in a SF game.
The nice thing is that you can also play online with this version of SF which will make it’s lasting appeal pretty long (I hope we in Oman don’t have problems with latency by then, hopeful but doubtful).
For more in-depth details of the game, checkout www.streetfighter.com (There are some awesome must-see fight scenes using a mix of the game engine and stylish art animation). I also stumbled upon www.streetfighter.org which also has a little bit if nice information.





